Internal Mechanism Design Features |
| Tall Uncapped Turrets |
Make range calculation and shooting adjustments fast and accurate with subtension marks that match the reticle . |
| BDC Elevation Turret |
Allows very rapid elevation correction adjustments. |
| First Focal Plane Reticle |
Scale of reticle remains in proportion to the zoomed image. Constant subtensions allow accurate holdover and ranging at all magnifications—no shift in point of impact during zoom. |
| Friction Reduction System |
Provides superior durability, repeatability and accuracy for the life of the product. Prevents galling or deformation of the erector screw contact point because the heat-treated, hardened-steel pad floats on the end of the turret screw and interfaces with a hardened steel ring on the erector tube for steel-on-steel contact. Patent pending. |
| Turret Screws |
Provides low-friction, wear-resistant performance: precision-machined from a silicon-brass alloy and treated with an advanced dry-film lubricant. Turret screw threads are ultra-precision machined to sub-2 micron tolerances (less than 78-millionths of an inch). Ultra-smooth operation and adjustments. |
| Erector Tube System |
Precision-machined from premium brass alloy with anti-galling properties for great strength and durability. The erector spring of chromium vanadium withstands compression, has high fatigue resistance, and is tumble-polished to a mirror finish for micro-precise elevation and windage adjustments. |
| Single Spring Construction |
Fully constrains (without over-constraining) the optical system for predictable, improved accuracy throughout the range of elevation adjustment. |
| Glass-etched Reticle |
Protected between two layers of glass (not made from wire) for optimum durability and reliability. |
| Illuminated Reticle |
Electronic illumination aids in low light visibility of reticle. Battery included. |
| Illumination Control |
Can be turned on or off with a single click between each intensity level—allowing access to a preferred illumination setting without having to progress through each intensity level. |